new Employee()
A member of your staff. Game entity class.
This class could be used to get information about your current staff. The only writable property is establishment, as you can send an employee to another restaurant.
This class could be used to get information about your current staff. The only writable property is establishment, as you can send an employee to another restaurant.
- Source:
- Employee.js
Members
-
name :String
-
Surname, Forename. Read-Only.
Type:
- String
- Source:
- Employee.js
-
qualification :Number
-
Qualification of this employee for his role. Ranges from 1 to 10. Higher means better. Read-Only.
Type:
- Number
- Source:
- Employee.js
-
jobPosition :String
-
The job position for this employee. Could be CHEF, WAITER, MANAGER. Read-Only.
Type:
- String
- Source:
- Employee.js
-
salary :Number
-
The monthly salary. Read-Only.
Type:
- Number
- Source:
- Employee.js
-
establishment :Establishment
-
The establishment where the employee is working. Read-Write, so it is possible to dispatch the employee to another establishment.
Type:
- Source:
- Employee.js